It's been quiet here on the Angry Mango blog for the last few weeks, and whilst I'd like to tell you that we've all been having a nice relaxing break, putting our feet up and watching Neighbours, the reality is that there has been little downtime in which to recover from the emotionally draining climax of Dare to be Digital. So here is an update of what has been going on behind the scenes and, more importantly, the plan for the coming months.
With four of us now back in Newport for third year, this week has been one of planning and scheduling. The new goal in mind is now finishing and releasing the game, which involves not only reworking some aspects of the prototype but also introducing an entirely new emotional theme and mechanic. With a shiny new level editor, a phone development model, a strict schedule and as close to nine to five working hours as possible when juggling final projects and dissertations, we are confident in aiming for a Christmas release.
Thanks to Microsoft we have had some awesome opportunities to get involved in industry events such as the WP7 developers conference in London, PDC 10 in Seattle and, excitingly, the WP7 UK launch party. We are also investigating the possibility of attending Game City 2010, which is a free public event, so we will keep you posted on that.
And there is yet another exciting piece of news! With all this professional experience we feel we have reached the logical point at which to officially open as a business. At these early stages we are still researching seeking advice from various sources, but it is pretty certain that within the next few weeks Angry Mango will be a legal company.
That's all for now, since we need to get a good night's sleep for a full day of work tomorrow - and every day - until the end of time. We will leave you with this lovely video interview in which Henry, Greg and Dennis chat to Ubelly.